Sae,
So you would go with a tech race instead of building appropriate defenses as you tech up? My Zerglings, Zealots, or Space Marines would be raping your base in no time!
Ok, so I prefer the long game too but while building up to the inevitable Guardian group with a couple groups of Mutalisk air defense I always scout the map with my Overlords so I know what is being done in the other camp and if I saw that you were teching up I would certainly pwn you with a Zerg rush even though I prefer to tech up myself.
I also like a good Protoss Zealot rush, but prefer to build up to Carriers with defending Scouts and a few Corsairs to tie up ground to air defenses.
When playing a Terran player and my army is the Zerg it is really fun to toss a couple groups of Zerglings at the Terrans to get the player to believe I am going to rush. They usually respond by mass producing Siege Tanks. There is nothing more fun than flying a full group of Guardians OVER their Tanks to decimate their base!
Now to apply Starcraft theory to the real world. Nations all over the planet are trying to tech up but realize the inherent weakness in not covering defenses with a mobile ground force so they feel the need to build up whatever tech they have now while researching higher levels of technology.
I can't friggin' wait for Starcraft II. It looks like it will be an awesome game with many layers of tactics.
Ich Lieber Blizzard!
Rhizo
So you would go with a tech race instead of building appropriate defenses as you tech up? My Zerglings, Zealots, or Space Marines would be raping your base in no time!
Ok, so I prefer the long game too but while building up to the inevitable Guardian group with a couple groups of Mutalisk air defense I always scout the map with my Overlords so I know what is being done in the other camp and if I saw that you were teching up I would certainly pwn you with a Zerg rush even though I prefer to tech up myself.
I also like a good Protoss Zealot rush, but prefer to build up to Carriers with defending Scouts and a few Corsairs to tie up ground to air defenses.
When playing a Terran player and my army is the Zerg it is really fun to toss a couple groups of Zerglings at the Terrans to get the player to believe I am going to rush. They usually respond by mass producing Siege Tanks. There is nothing more fun than flying a full group of Guardians OVER their Tanks to decimate their base!
Now to apply Starcraft theory to the real world. Nations all over the planet are trying to tech up but realize the inherent weakness in not covering defenses with a mobile ground force so they feel the need to build up whatever tech they have now while researching higher levels of technology.
I can't friggin' wait for Starcraft II. It looks like it will be an awesome game with many layers of tactics.
Ich Lieber Blizzard!
Rhizo